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发表于 2022-7-17 20:00:02
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本帖最后由 PK!MF组委会 于 2022-7-17 22:37 编辑
题目
希望之花
出题人:数字1528君
无论是敌人,还是马里奥...
关卡的终极目标根本不重要,只要继续前进就好了,只要不停下脚步,道路就会...不断延伸!
这样的话,MF吧未来也会好起来的吧。
所以说,不要停下来啊!
要求:关卡内所有出现的敌人都不能停止运动。举例:石盾的静止,食人花的静止,齿轮仓,火焰发射器(爆米花),炮台,静止的岩浆,龟壳...都不能被接受。特例:允许变小牌子。关卡尺寸不限。
加分项:
● 以动感为主题,制作的关卡最为有趣。
● 出现并使用至少3个速度大于等于6的移动桥。
● 敌人运动的方式最有创意。(+3’)
● 只使用做匀速直线运动的敌人。(e.g 库巴火焰)(+4')
扣分项:
● 关卡内存在敌人静止 (出现一次 -5’)
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Flower of Hope(Kibou no Hana)
Question by Num25861524
No matter if it is enemy or Mario...
The ultimate goal is not vital, and just keep going on. As long as we walk ahead still, the path we are walking on will keep being extended!
So the future of MF Bar would be better.
Dakarayo, tomarunjaneezo(So hear me well, ... DON'T YOU EVER STOP...)
Requirements: All enemies in your level should keep moving. Static enemy's e.g.: Thwomps' stunning, piranhas' halting, spikeball-launchers and flameball launchers, bullet bill launchers, static lava, shells, etc., which are NOT ALLOWED TO BE ADDED. Exception: you are allowed to add signs to force Mario to be small. NO LIMITS IN SIZE.
Scores will be given to the level:
-Themed "Dynamic" and the most interesting
-With at least 3 moving platforms with their speed greater or equal than 6
-With enemies' motions the most innovative (+3')
-With enemies only moves along lines (e.g. Bowser's flame) (+4')
Scores will be taken if:
-There is one or more enemy(enemies) whose movement will be static(-5' for each one)
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